|
channelbeta - canale d'informazione sull'architettura
contemporanea |



|
Our project for a "city-leisure
activities generators" in Athens, in its closed configuration,
is a standard container easily stocked and transported anywhere, and safe to any
risk of injury or damage, and also a safe envelope for the technological devices
contained. It
will be opened and easily assembled on the site to obtain an interactive
space, where people can interact with technological devices,
representing the stylization of sports, that creates a city-leisure activities
generator shaped by lights and projections. Our
aim is to show a sporting action as it has happened trough the materialization
of the trajectory drawn by the athlete's body.
A sporting event is not just the result, the arrival or the final score, but it
is the whole effort from the beginning to its end. So we have taken each of the
frames representing each instant of the action, and we have drawn a curved line(each
sport has its own trajectory drawn considering its typical and particular action.) In
our project, we construct a real element in the space, an
artifice, which is the transformation
of the drawn line into three-dimensional form, conceived as a light-emitting own-weight-bearing
object, sensitive to the touch of the visitor. The
touch of the hand activates the interaction with the screens and projectors, controlled
by a PC interface, and determinates a change in the internal lighting of the artifice.
The projections
show the events of the sport linked to the specific trajectory depicting its history,
motion details and more representative athletes, with the purpose of permitting
the user to view the sport event from different and multiple point of views. The
design of the pavilion is modular to allow the object to work alone or in groups.
The different compositions and possibilities
of arrangement of the pavilions allows flexibility to fit
in any space and environment. It
will work alone in a small square or space, or in aggregation of two, three and
so on, to adapt itself to any demand such the exterior of a stadium, an historical
place, a modern environment, or the outskirts of the town. They can also be the
steps that point out a path connecting different areas of the Olympic games activity.
We underline that it just can be laid on the ground without any kind of permanent
structure. One of our preferred groupings
is made up of all five elements as the five circles
representing the Olympic spirit, thus the five continents. The
project will create an urban space
completely open and easily accessible where people can enter, walk, watch and
play. Visitors will spend their time deepening their knowledge about sports and,
we hope, comprehending better what happens during the sporting activities at the
Olympic games. This space will be
suitable both for visitors and for Athenian citizens and it could also be a point
of meeting of people and cultures. The
materials chosen are durable
and the technologies involved are sufficiently cheap and easy because we also
wanted our object to be used after the Olympic games as an urban installation
that will preserve the memory of the Athens 2004 and that will become an urban
and tourist attraction itself. The Pavilion is designed
to be used also by night, all technological devices are safely positioned inside
the structures to be ensured against all the risk of accidental damages, vandalism,
and theft. Designer:
Arch. Maddalena Cannarsa, Arch.Nicolas Cazzato, Francesco Chiovenda, Arch. Giulia
Leoni, Arch. Andrea Salvucci, Arch. Anna Schirato, Mirko Tamburi Athens-
november 2002 Links:
International
Competition for the design of ephemeral structures |
|
channelbeta COPYFREE |
|
Pictures provided by
the author |






|
[05-2003] |